Приносим свои извинения за столь большую задержку.
Factorio обновилась до стабильной 0.11.22 версии!
Скачать игру можно на нашем сайте.
Список изменений версии 0.11.22(Changelog):
Приносим свои извинения за столь большую задержку.
Factorio обновилась до стабильной 0.11.22 версии!
Скачать игру можно на нашем сайте.
Список изменений версии 0.11.22(Changelog):
Factorio обновилась до 0.11.21 версии!
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Список изменений версии 0.11.21(Changelog):
Factorio обновилась до 0.11.20 версии!
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Список изменений версии 0.11.20(Changelog):
Date: 2.4. 2015
Bugfixes:
— Fixed crash related to rail segments in map loaded from 0.10.x (https://www.factorioforums.com/forum/viewtopic.php?t=9217).
— Fixed issue with connecting to Multiplayer host that has open menu. (https://www.factorioforums.com/forum/viewtopic.php?t=9224)
— Fixed multiplayer desync in a game loaded from different mod configuration without save/load in between (https://www.factorioforums.com/forum/viewtopic.php?t=9347).
— Fixed crash when inserter with circuit conditions gets destroyed. (https://www.factorioforums.com/forum/viewtopic.php?t=9206)
— Fixed bug where tank would no longer turn in place. Turning in place is not possible when out of fuel. (https://www.factorioforums.com/forum/viewtopic.php?t=9250)
— Fixed lockup when iterating large numerical arrays in lua. This time for real. (https://www.factorioforums.com/forum/viewtopic.php?t=8919&p=71104)
— Fixed double speed issue for monitors with 120Hz refresh rate or higher (https://www.factorioforums.com/forum/viewtopic.php?t=8043).
— Fixed bug with game freezing in some situations when the game is blocked by a firewall (https://www.factorioforums.com/forum/viewtopic.php?t=9179).
— Fixed rail signals blocking the blueprint. (https://www.factorioforums.com/forum/viewtopic.php?t=9252).
— Re-Fixed crash when the number shown in the short number format exceeded supported prefix. (https://www.factorioforums.com/forum/viewtopic.php?t=9274)
The prefix support has been extended for lua files parsing also.
— Fixed production stats accuracy. (https://www.factorioforums.com/forum/viewtopic.php?t=9246).
— Fixed the graphical glitches in terrain transitions on certain zoom levels. (https://www.factorioforums.com/forum/viewtopic.php?t=9225)
— Another fix of manual crafting requirements logic calculation. (https://www.factorioforums.com/forum/viewtopic.php?t=9233)
— Fixed the loot table probability calculation bug. (https://www.factorioforums.com/forum/viewtopic.php?t=9277)
— Fixed armor battery icon being always on top. (https://www.factorioforums.com/forum/viewtopic.php?t=9284)
— Fixed errors when reading game.player.minimapenabled.
— Fixed that it wasn’t possible to insert ammo into tank ammo slots from cursor.
— Fixed the wrong inventory highlights of ammo in tank/car. (https://www.factorioforums.com/forum/viewtopic.php?t=9310)
Scripting:
— Fixed building position of ghosts built by script. (https://www.factorioforums.com/forum/viewtopic.php?t=9305).
Factorio обновилась до 0.11.19 версии!
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Список изменений версии 0.11.19(Changelog):
Bugfixes:
— Fixed that it was possible to use the fast replace on enemy structures. (https://www.factorioforums.com/forum/viewtopic.php?=9150)
— Fixed crash when multilplayer quit is performed at the same time as the autosave. (https://www.factorioforums.com/forum/viewtopic.php?t=9170)
— Fixed crash when autosave happens at the same time as mining the entity. (https://www.factorioforums.com/forum/viewtopic.php?t=9171)
— Fixed that players/vehicles/units were blocking building of blueprint.
— Entity Spawner / Worm will call for help when attacked in peaceful mode (https://www.factorioforums.com/forum/viewtopic.php?t=9140).
— Fixed crash when the number shown in the short number format exceeded supported prefix (was T for tera).
The prefix support has been also extended, so it supports k for kilo (10^3) up to Z for yotta (10^24).
— Fixed that the changelog window was too big on 1280X1024 resolution.
— Fixed the (mini) map behavior when a lot of map requests near the edge are made (linear maps with radars typically).
— Fixed the missing debug symbols on mac and linux, so the error reports on these systems gives us better information.
— Linux release uses older glibc so, it should be Ubuntu 12+ compatibile.
Translations:
Use the word intermediates instead of intermeidates. (https://www.factorioforums.com/forum/viewtopic.php?t=9194)
Changes:
— Multiplayer dropping threshold is doubled during map upload / download. (https://www.factorioforums.com/forum/viewtopic.php?t=9142)