Экспериментальная версия Factorio обновилась до 0.12.19!
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Список изменений версии 0.12.18- 0.12.19(Changelog):

На Английском языке (оригинал)
Version: 0.12.18
Date: 23. 11. 2015
Bugfixes:
– Fixed replay of a game created from another replay would crash the game. (//www.factorioforums.com/forum/viewtopic.php?t=17703)
– Fixed that rotating an unpaired underground transport belt wouldn’t make its items go back (//www.factorioforums.com/forum/viewtopic.php?t=17663).
– Fixed construction robots sometimes not picking up an underground transport belt whilst deconstructing it if it contains items
(//www.factorioforums.com/forum/viewtopic.php?t=17663).
– Fixed all personal construction robots could get stuck waiting for trees to be gathered (//www.factorioforums.com/forum/viewtopic.php?t=17755).
– Fixed crash caused by allowing mods to order units to attack a disconnected player’s character
(//www.factorioforums.com/forum/viewtopic.php?t=17801).
– Fixed rare crash with construction robot. (//www.factorioforums.com/forum/viewtopic.php?t=17851)
– Fixed the info about the energy consumption of personal roboport, to show the maximum consumption as other machines.
– Inventories with limit (chests) can get scroll bars when they are too big as well. (//www.factorioforums.com/forum/viewtopic.php?t=17849)
– Fixed, that the train could get stuck when it has to accelerate to get to station that is very close.
(//www.factorioforums.com/forum/viewtopic.php?t=17748)
– Fixed map exchange strings not being accepted when the quote sequence contains spaces (//www.factorioforums.com/forum/viewtopic.php?t=17699)
– Fixed locomotive not centered on rails. (//www.factorioforums.com/forum/viewtopic.php?t=16455)
– Fixed train lights were further away than they should be. (//www.factorioforums.com/forum/viewtopic.php?t=16455)
– Fixed spitters freezing in some cases (//www.factorioforums.com/forum/viewtopic.php?t=17830).
– Fixed crash when trying to load replay from save that doesn’t contain level-init.dat (//www.factorioforums.com/forum/viewtopic.php?t=17884).
– Fixed incorrect default request amounts for shield and battery euquipment due to typo (//www.factorioforums.com/forum/viewtopic.php?t=17879).
– Fixed save with modded roboport could become unloadable without the mod (//www.factorioforums.com/forum/viewtopic.php?t=17882).
– Fixed beam animations for modded weapons (//www.factorioforums.com/forum/viewtopic.php?t=17781).
– Fixed that reconnecting train in special case lead to corruption of the rail state. (//www.factorioforums.com/forum/viewtopic.php?t=17627)
Changes:
– Improved formating of map exchange string.
Scripting:
– Reading or writing LuaPlayer::character will now fail if the LuaPlayer isn’t connected (see LuaPlayer::connected).
– Lua API documentation is included in release packages (directory doc-html)

Version: 0.12.19
Date: 24. 11. 2015
Bugfixes:
– Fixed Optics technology icon was corrupted sometimes on OSX. (//www.factorioforums.com/forum/viewtopic.php?t=17776)
– Fixed crash in GroupBehavior (//www.factorioforums.com/forum/viewtopic.php?t=17971).
– Ingame changelog only shows changes since the last stable release.
– Fixed beam weapon and turret issues (//www.factorioforums.com/forum/viewtopic.php?t=17781).
– Fixed rocket silo inserters sometimes getting stuck (//www.factorioforums.com/forum/viewtopic.php?t=17956).
– Fixed ghost trains appearing on minimap.
– Fixed manual crafting bug that could be exploited to get resources (//www.factorioforums.com/forum/viewtopic.php?t=17947).

 

На Русском языке(временно отсутствует)