Экспериментальная версия Factorio обновилась до 0.12.17!
Скачать игру можно на нашем сайте.

Список изменений версии 0.12.16- 0.12.17(Changelog):

На Английском языке (оригинал)

Version: 0.12.17
Date: 12. 11. 2015
– New technology Icons!
– New item group icons.
– Updated the icons of rocket silo, beacon, sulfur, armors, stone brick and radar.
– Fixed that assembling machines/furnaces could get stuck after changing mod configuration that affects their recipe.
– Fixed that the window title was “Allegro” on mac os. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed crash on exit with Steam overlay. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed displaying of update unavailable message with disabled experimental updates.
– Added workaround for problem with AMD drivers that could cause missing or corrupted textures on some systems.
– Fixed that making a blueprint of a ghost was not saving circuit connections.
– Fixed occasional crash during update after UAC dialog pops-up. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed that the value of the checkbox in tips and tricks wasn’t set up properly.(//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed that rocket silo electric energy drain was applied twice. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed chain signals getting stuck on red (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed crash while rotating locomotives that crashed into something (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed an issue causing desync. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed crash when loading save with lua tables that are nested more than expected. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Added global log method that can be used to debug script problems.
– Added LuaFluidPrototype::localised_name property.
– Fixed that LuaInventory::insert didn’t follow the slot restrictions. (//www.factorioforums.com/forum/viewtopic.php?t=1..)

Version: 0.12.16
Date: 30. 10. 2015
– Fixed chain signal state propagation (//www.factorioforums.com/forum/viewtopic.php?t=1..).
– Added “markers” that will be recognized by nVidia and AMD drivers as hints to run Factorio on high performance GPU if switchable graphics technology is
– Improved burner inserter’s fuel searching logic; it will now search both transport belt lines for fuel
– Fixed crash when building locomotive on the junction. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed crash when the first lab is built by construction robots. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed crash related to train stopping for auto control. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Removed the limit of 800 pixels height of the recipe gui. (//www.factorioforums.com/forum/viewtopic.php?t=1..)
– Fixed problems with too big character windows with too big inventory (modded) on screens that can’t hold it, by making it scrollable.
– Fixed problem with night vision effect on some PC configurations. (//www.factorioforums.com/forum/viewtopic.php?t=1..)

На Русском языке(временно отсутствует)