Factorio 0.13.4 список изменений, скачать игру

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Экспериментальная версия Factorio обновилась до 0.13.4!
Скачать Factorio 0.13.4 можно на нашем сайте.

Список изменений версии 0.13.4(Changelog):

На Английском языке (оригинал)
Changes:
— For performance reasons: latency state blueprint building is automatically disabled if building blueprints with a combined total
of more than 300 entities + tiles.
— Player names are now shown in the description pane instead of just «player». (https://forums.factorio.com/28004)
Bugfixes:
— Fixed the «No such node (application_version)» error when starting a headless server
— Fixed modules could get into assembling machines that didn’t allow them for the current recipe. (https://forums.factorio.com/27875)
— Fixed desync when holding most rotatable items for building in the latency state. (https://forums.factorio.com/27880)
— Fixed build-by-moving logic for underground belts and underground pipes. (https://forums.factorio.com/27446)
— Fixed construction robots grabbing items from the player cursor and trying to use them as repair packs. (https://forums.factorio.com/27848)
— Fixed killed entities not keeping modules to-be-delivered in some cases. (https://forums.factorio.com/27937)
— Fixed headless server being counted as a player for the player limit. (https://forums.factorio.com/27894)
— Fixed crash when belts would die due in some instances. (https://forums.factorio.com/27868)
— Fixed Lua GUI events getting fired before the actual GUI element was modified. (https://forums.factorio.com/27536)
— Fixed crash when getting killed by a locomotive you currently had the GUI open for. (https://forums.factorio.com/27895)
— Fixed fluid temperature restricted recipes didn’t work when fluid flowed in from the left side of the machine.
— Fixed server crashing when starting a LAN game with no internet connection. (https://forums.factorio.com/27953)
— Fixed crash when modded walls didn’t have a definition for connected gate visualization.
— Fixed energy bar on battery equipment. (https://forums.factorio.com/27983)
— Fixed bonus GUI size issues with lots of entities using the bonuses. (https://forums.factorio.com/27712)
— Fixed mod hotkeys not working when you’d have more than 1. (https://forums.factorio.com/28024)
Scripting:
— LuaEntity::built_by can be used with ghosts if the inner ghost supports built_by. (https://forums.factorio.com/27769)
— LuaEntity::recipe can be read off furnaces as well as assembling machines.
На Русском языке(отсутствует)

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