Factorio 0.13.4 changelog, download game

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Experimental version Factorio updated to 0.13.4!
Download 0.13.4 Factorio on our website.

Changelog version 0.13.4 (Changelog):

На Английском языке (оригинал)
Changes:
-For performance reasons: latency state blueprint building is automatically disabled if building blueprints with a combined total
of more than 300 entities + tiles.
-Player names are now shown in the description pane instead of just "player". (//forums.factorio.com/28004)
Bugfixes:
-Fixed the "No such node (application_version)" error when starting a headless server
-Fixed modules could get into matters machines that didn't allow them for the current recipe. (//forums.factorio.com/27875)
-Fixed desync when holding most rotatable items for building in the latency state. (//forums.factorio.com/27880)
-Fixed build by moving logic for underground belts and underground pipes. (//forums.factorio.com/27446)
-Fixed construction robots grabbing items from the player cursor and trying to use them as repair packs. (//forums.factorio.com/27848)
-Fixed killed entities not keeping modules to be delivered in some cases. (//forums.factorio.com/27937)
-Fixed headless server being counted as a player for the player limit. (//forums.factorio.com/27894)
-Fixed crash when belts would die due in some instances. (//forums.factorio.com/27868)
-Fixed Lua GUI events getting fired before the actual GUI element was modified. (//forums.factorio.com/27536)
-Fixed crash when getting killed by a locomotive you currently had the GUI for the open. (//forums.factorio.com/27895)
-Fixed fluid temperature restricted recipes didn't work when fluid flowed in from the left side of the machine.
-Fixed server crashing when starting a LAN game with no internet connection. (//forums.factorio.com/27953)
-Fixed crash when modded walls didn't have a definition for connected gate visualization.
-Fixed energy bar on battery equipment. (//forums.factorio.com/27983)
-Fixed bonus size issues with GUI lots of entities using the bonuses. (//forums.factorio.com/27712)
-Fixed mod hotkeys not working when you'd have more than 1. (//forums.factorio.com/28024)
Scripting:
-LuaEntity: built_by can be used with ghosts if the inner ghost supports built_by. (//forums.factorio.com/27769)
-LuaEntity: recipe can be read off the furnaces as well as matters machines.
На Русском языке(отсутствует)

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