Types of damage
As in many games, damage Faktorio is subdivided into types.
|Type Of Damage||Source|
|Physical||Bullets (normal/AP) fraction (normal/bronebojnaja), Bitters, axe (iron/steel), collision (trains/cars)|
|Poison||Capsules with poison|
|Blast||Rockets, explosive missiles|
|Laser||Laser turrets, robots distraction/destroyers, personal laser protection|
As such, resistance is divided into two aspects:
Proportional resistance has an effect first and reduces damage by a percentage.
Absolute resistance reduces damage to a specific numerical value until the final damage will not become smaller units; the remaining absolute resistance will be used to calculate the denominator in a fraction of the final damage:
|Damage||Resistance (ABS.)||The resulting damage|